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Showing posts with the label Update

Counting Palindromes with a Certain Ending & an Announcement

Hello. With this small program comes a large, important update. I shall talk about it right after going over this small program. The Program In relations to the prior post about a program finding the next program. I have been tasked to make a program where it must find how many palindromes with a certain length exist with a certain ending. It turned out to be an easy task and I was able to code up the program in an afternoon. You can find it here on github. The programs simply requests from the user a number to serve as the ending of a palindrome and a number serving as the length of the numbers being looked at. After getting two valid integers for both, by making sure they are positive integers, the program then does the following equation: z = roundup(length of numbers being looked at / 2) - length of first inputted number If z is greater than or equal to 0, the program will return 10^z . Otherwise, it will return 0. For instance, let's find the amount of palind...

A Quadratic Equation Solver & What I have been doing.

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  Indeed. It has been a long time. Right here I got a code for solving a quadratic equation. I'll get to that in a moment after I talk about why I have not been posting much to here. So when I starting posting in late 2017 and early 2018, there wasn't much I had to show. All I had were some previous works done for a class along with a very simple idle game. The main reason I stopped posting was there were nothing interesting to tell about. I was also not in a position to do much more, I had to do some intense studying for the rest of the school year. It also wasn't until the second semester of last year that my computer science class got into coding, and even then it was super simple stuff. My computer was in a rather problematic state. There was not enough memory for engines and was getting slow. Things have changed since then. I have gotten a new laptop that can do way more than what my old computer can. Thus, I can now use engines like Unity or Unreal witho...

A New Update: What I'm Doing Now

It seems that creating this blog just before a major winter break was not a good idea. I just got distracted in more prioritized things and more interesting things. Hence, this page has nearly been inactive for a month. But that doesn't mean that I'm leaving this. I still have interest here. I just need to make this work as interesting as when I first started it, which means some changes. The first thing is that I will probably not work on the idle clicker anymore. I didn't find anything more interesting to add onto something like that. It will be left on my Github, but don't expect any updates. I will start to work on other things instead. I will be doing things in both Javascript along with other stuff, such as Python, HTML5 or even Scratch. Most of these will probably be one-off creations, but I may make further enhancement to some. The idea of doing some stuff in Unity or another engine has been interesting, but so far don't expect anything that deals with o...