A nice looking, but barebones idle game in Unity
It has been a busy week. Unfortunately, that may remain the same for the rest of November due to courses finishing up. At least I was able to get this post up within a two week period since the last post. It's a simple idle game based off what I made around a year ago . Unlike the previous game however, this is made in Unity instead of HTML and JavaScript. The game starts with a menu and then the user hits play. When the game screen appears, you can then click the button (coincidentally with the image of the flag of Bhutan) to increment. Generators can be purchased, but their cost will increase with every purchase. If you head back to the main menu, you can return to play or quit, and with either action your stats will be saved (though the generators will not run when the game scene isn't shown). This version I tried to do two things: being able to save and load data from a file (I haven't done file handling with C#) and setting up a menu. At least the minimal of th